Rigruften
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Post by Rigruften on Oct 9, 2013 23:02:48 GMT -8
<:: MPF Civil Violations, Contraband Levels and Radio Codes ::> These are all guides, codes, and listed needs for the MPF. Parts of this are transferred from TSG and it's creators. I place much emphasis on Wolverine for doing a splendid and adequate job with the radio codes. All credit goes to the original creators.There have been changes made so it might be more understandable for recruits and be more specific to canon.
MPF Civil Violations and Levels
These are only to help aid detainment and roleplay. An admin may delete or edit this accordingly if need be.
<::Civil Violations and Levels::>
Level 3 1-3 Deducted Rep Points 1-2 Cycle Detainment <==============================>
|Abuse of Union Technology| Using the requester to make false requests, any other unauthorized use of Union Technology. |Assault Class 3A| An assault targeting a citizen. |Audio Violation| Any profane, racist, or divisive words spoken aloud. Also entails yelling. |Civil Privacy Violation| Any unauthorized entry into personal property. |Contraband Possession Level 3| Holding or owning an item classified as level three contraband. |Malcompliance Level 3| Disobeying or not cooperating with a Civil Protection unit's orders. Punishment varies with severity. |Mobility Violation| Moving at speeds disruptive to the sociostability; running. |Personal Display of Affection (PDA)| Two or more persons encroaching their partner's proximity with signs of affection, such as holding hands, hugging, or kissing. |Socioside Level 3| Harming the sociostability in any way, shape, or form. Punishment varies with severity.
Level 2 4-8 Deducted Rep Points 3 Cycle Detainment <==============================>
|Accomplicity| Aiding in a crime in any way. |Assault Class 2A| A repeated assault targeting a citizen. |Assault Class 2B| An assault targeting a Civil Worker. |Assault Class 2C| An assault targeting a Civil Protection unit. |Conspiracy| Displaying or distributing material that depicts the Union negatively. Also entails verbal defamation of the Union. |Contraband Possession Level 2| Holding or owning an item classified as level two contraband. |Illegal Consumption| Being under the influence of contraband consumables, including mind-altering drugs and beverages. |Inaction| Failing to report a witnessed offense. |Malcompliance Level 2| Disobeying or not cooperating with a Civil Protection unit's orders. Punishment varies with severity. |Socioside Level 2| Harming the sociostability in any way, shape, or form. Punisment varies with severity. |Theft| Possession of an item(s) owned by a different citizen. |Trespassing Level 2| Unauthorized entry into the sub-system, tunnels, CWU HQ, or any other restricted area.
Level 1 9-12 Deducted Rep Points 4-5 Cycles in Detainment <==============================>
|Assault Class 3B| A repeated assault targeting a Civil Worker. |Assault Class 3C| A repeated assault targeting a Civil Protection unit. |Attempted Suicide| The act of trying to end one's life. |Contraband Possession Level 1| Holding or owning an item classified as level one contraband. |Disruption of Progress| Destroying or disabling Union technology/ electronics, Union property, or anything else Union-sanctioned. |Homicide Class A| The attempted/successful murder of a citizen. |Homicide Class B| The attempted/successful murder of a Civil Worker. |Homicide Class C| The attempted/successful murder of a Civil Protection unit. |Imperfection| Any citizen with mental issues or physical issues that can not be fixed through medical aid. |Capital Malcompliance| Any attempts to resist arrest and/or detainment. Punishment varies on severity. |Policide| Any assault targeting the City Administrator. |Trespassing Level 1| Unauthorized entry into the Nexus. |Unapproved Procreative Activity (UPA)| Two or more persons engaging in any type of fornication, or one person self-stimulating.
MPF Contraband Levels An admin may modify this post if need be.
Class 3 Non-Union distributed clothing. Non-Union distributed foods/ beverages. Non-Union distributed books. Non-Union distributed documentation. Anti-Union Literature
Class 2 Medical Supplies. (UU-Branded Bandages are allowed.) Unauthorized electronic devices/ components. Unauthorized drugs. Radios. (CWU are allowed to have Radios)
Class 1 Weapons. Weapon ammunition. Explosives. False Identification (i.e. fake business permit, fake CWU/loyalist ID).
NOTE Civil Workers are authorized to be in possession of the following items: Medical supplies. Radios. Electronic devices/ components. Special-issue Union foods/ beverages.
MPF Radio Codes This is a radio codes list, since the books aren't working. This was taken from TSG a while back. Admins may modify it if need be.
** MPF Radio Codes 10-0 Use Caution 10-1 Not Understood 10-2 Understood 10-3 Stop Transmitting / STFU 10-4 O.K. 10-5 Relay Message 10-6 Busy 10-7 Off Duty 10-8 On Duty 10-9 Repeat last message 10-16 Pick up prisoner 10-18 ASAP 10-19 Return to Nexus 10-20 Your location 10-22 Cancel last message 10-23 Stand by 10-24 All units return to nexus/ emergency 10-29 Check for contraband 10-30 Against Rules 10-33 Don't transmit unless necessary 10-50 Resume patrol 10-54 Retreat 10-78 Send Medical Help 10-79 Send Overwatch 10-93 Good Work 10-103 Disturbance 10-103m Mentally Unfit 10-106 Obscenity 10-107 Suspicious person 10-108 Officer down or Officer needs assistance 10-112 Impersonating an officer 11-7 Stalker 11-15 Gathering in Street 11-17 Fight 11-18 Accident 11-19 Begging 11-21 Robbery 11-22 Contraband 11-23 Contraband Distribution 11-41 Request Medical Help 11-45 Attempted suicide 11-47 Injured Person 11-48 Assault 11-49 Shooting 11-70 Fire 11-71 Explosion / Bomb 11-73 Riot 11-99 Officer needs Help/Emergency ADW - Assault with a deadly weapon. BOL - Be on the lookout. DB - Dead body. UTL - Unable to locate. OID - Officer in Distress POI - Point of Interest Code 21 - Complaint. Code 27 - Attempted crime. Code 28 - Inciting a felony. Code 29 - Death. Code 30 - Homicide. Code 30S - Homicide (By shooting). Code 34S - Shooting. Code 51B - Bomb threat. Code 52E - Explosives. Code 94 - Illegal discharge of weapon. Code 95 - Illegal carrying of a gun. Code 187 - Homicide. Code 603 - Unlawful entry. Code 647A - Vagrant loitering in public place. Code 647E - Anti-citizen. Necrotic - Zombie. Parasitic - Headcrab. Infestation - Danger-Level parasite activity. Biotic - Vortigaunt Anti-Citizen - Criminal/Rule Breaker Infected - Mutated (e.g, Zombie Corpse(s), Poisonous Zombies) Exogen - Antlion. Virome - Poisonous/New-Generation Head-Crab(s) Malignant - Danger-Level Red, Contagious individual Viscerator - Manhack Restrictor - Thumper Bouncer - Grenade Outland - Foreign Isolate - Remove naturalised individual from the populance. Neutralise - Kill a specific target Clamp - Secure POI (Point of Interest) Administer - Initiate a certain order(s) Enforce - Maintain sociostability level Sociostability - Peace Socioside - Attempted disruption of the established social order Unrest - Riot or rebellion Pacify - Handle a situation by non-lethal measures Amputate - To execute or kill Sterilize - Clear up a situation through lethal measures Diagnose - Determine threat level and situation Innoculate - To protect or safeguard from a threatRestrict - Prevent access to that area or position Examine - If applied to an organic entity such as a citizen, pat-down or frisk Biosignal - Life monitoring or signs of life. Also a system in suits that monitors heart beats Inject or Deploy - Teams assemble at designated rally points Contain - Prevent forces or situation from spreading beyond its current location Unrest - Riot or rebellion UPA - Unlawful Procreative Activity; Engaging in or attempted intercourse. Clamp - Seal off a specific area Expose - Flush suspects or situation out from covering structure Stand By - Await orders Intercede - Directly control or mediate key enemy activity Extract - Evacuate Clear - Area stable Breach - Remove obstacle or defenses, sterilize location Stabilize - Restore order through any means required verbally or otherwise Prosecute - Administer ordered citationAmputate - Execute or destroySterilize - Clear up situation or area and establish typical sociostability, usually through lethal means Contact - Hostile individuals spotted Line - Form solid defense Hold - Maintain position or location defensively immediately Deserviced - Unit deceased or out of action Holding - Guarding POI (Point of Interest) In position - Ready to perform duty(s) Outbreak - Last remaining unit alive in a squadron
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